Every Core Halo Campaign Ranked Worst to Best
We rank Halo's 8 FPS campaigns by solo combat replayability.
8th, Halo 4's teleporting Knights drain momentum. 7th, Halo 5 Guardians' thrusters give those Promethean fights a welcome burst of freedom.
6th, Halo 2's dodging Elites make better opponents than those teleporting Prometheans. 5th, Halo 3 ODST makes those Covenant fights tenser because you're a trooper.
4th, Halo Infinite's grappling hook makes your reckless charges more fun than cautious advances. 3rd, Halo Combat Evolved makes breaking shields with plasma more satisfying than grappling.
2nd, Halo Reach's jetpacks open better flanking routes around those shielded Elites. 1st, Halo 3's Scarabs turn that aerial freedom into our favorite vehicle battles.
Why it wins: Halo 3's 2007 campaign wins on choice. You can jump from a Hornet onto either of The Covenant's 2 Scarabs or cripple their legs and climb aboard.
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Halo 3
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Halo: Reach
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Halo: Combat Evolved
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Halo Infinite
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Halo 3: ODST
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Halo 2
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Halo 5: Guardians
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Halo 4
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